this post was submitted on 31 May 2024
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[–] [email protected] 35 points 5 months ago (5 children)

Team Fortress 2

Cruelty Squad (okay, the game is only a couple years old, but the art style is so intentionally shit that I just can't see it aging at all)

Jet Set Radio, Jet Set Radio Future, and (I predict) Bomb Rush Cyberfunk. BRC also is only a couple years old, but it shares the same style as JSR(F), which has aged very well.

Minecraft

Doom and Doom II (just remember to turn off texture filtering, or set it to nearest neighbor).

The Sims. No, really, I think The Sims games have all aged very, very well. Some better than others, but I feel like each one of them has a visual style that still works today.

[–] [email protected] 15 points 5 months ago (1 children)

TF2 might be the best example of this honestly. It looks like it could have come out today.

[–] [email protected] 6 points 5 months ago* (last edited 5 months ago)

Other than that god awful old-school Valve UI used for most of the menus/things.

[–] [email protected] 8 points 5 months ago (1 children)

TF2s aged beautifully (in terms of graphics), the art style carries it astoundingly. Half life 2 and portal look definitively dated but TF2 holds up really well (I know it had graphics updates but still).

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[–] [email protected] 6 points 5 months ago

I was gonna say Jet Set Radio Future too. I absolutely love the cel shading art style. Will check out Bomb Rush Cyberfunk, thanks

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[–] [email protected] 34 points 5 months ago (2 children)

Wind Waker is probably the go-to answer for this. I think Xcom 2 is a good example too, even though it's fairly recent.

[–] [email protected] 12 points 5 months ago (1 children)

Wind Waker is definitely my answer whenever this question pops up. It's one of the few fully-3D games from that era that still holds up moderately well today. A lot of Gamecube games definitely look like Gamecube games when emulated with out-of-the-box settings, but Wind Waker looks like an indie game that could've come out last year when emulated.

The Zelda art teams really are masters at their craft.

[–] [email protected] 8 points 5 months ago* (last edited 5 months ago)

The art direction at Nintendo in general is really top tier. I was looking looking at their WiiU games not too long ago. I noticed they don't usually have a lot of complex shapes in their models, they use a surprising amount of flat area, but they jazz them up with extremely well done texturing and shaders.

[–] [email protected] 6 points 5 months ago

Honestly, a lot of first party GameCube games have aged incredibly well. Mario Party, Wind Waker, Warioware, Smash, Sunshine, Luigi's Mansion etc. all still look fantastic today, resolution aside.

[–] [email protected] 34 points 5 months ago

Mirror's Edge

[–] [email protected] 30 points 5 months ago (2 children)

Super Mario World. It still looks great.

[–] [email protected] 9 points 5 months ago

Everything SNES still looks great! It just doesn't degrade!

[–] [email protected] 5 points 5 months ago (1 children)

Super Mario World 2: Yoshi's Island too! So stylized it could release today and still be considered beautiful

[–] [email protected] 5 points 5 months ago (1 children)

Super Mario World 2: Yoshi’s Island

The music from that is still stuck in my head after all this time.

Great game!

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[–] [email protected] 29 points 5 months ago (1 children)

Any game that isn't trying to go for realistic graphics. Some off the top of my head:

  • Braid
  • Okami
  • Outer Wilds
  • Ori and the Blind Forest
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[–] [email protected] 22 points 5 months ago

The Portal games.

[–] [email protected] 19 points 5 months ago

Jet Set Radio

[–] [email protected] 17 points 5 months ago

RollerCoaster Tycoon 1 and 2. They still look as good as the day they were released, while RCT3 looks terrible now.

[–] [email protected] 16 points 5 months ago

Age of empires 2

[–] [email protected] 16 points 5 months ago (3 children)

Pong is still unmatched, even after all these years

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[–] [email protected] 16 points 5 months ago (1 children)

Wind waker. The cell shading will always look good.

[–] [email protected] 6 points 5 months ago

Yup. Sly Cooper still looks great as well.

[–] [email protected] 16 points 5 months ago (1 children)
[–] [email protected] 7 points 5 months ago (4 children)

Yesss. The way the lines all sort of sway always gives it such a unique look. I was worried the remaster would take some of this away, but it looked just as good.

I wish we could have gotten a proper sequel. RIP Clover Studios.

While less popular, Viewtiful Joe also still holds up for similar reasons.

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[–] [email protected] 15 points 5 months ago
[–] [email protected] 15 points 5 months ago (2 children)
[–] [email protected] 7 points 5 months ago* (last edited 5 months ago)

NaNa nanana nanananananana na Katamai Damashiii

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[–] [email protected] 15 points 5 months ago

Definitely Minecraft

[–] [email protected] 14 points 5 months ago
[–] [email protected] 14 points 5 months ago
[–] [email protected] 12 points 5 months ago

The original XCOM has some of the best pixel art in any game, imo. Original resolution: 320x200. Somehow it is still visually detailed and clear. It has one of my favorite things in a game ever where the tiles you see are partially obscured by tiles you can't. Specifically, the tiles you can't see aren't fully blocked so silhouettes can still be visible. If you're good you can use it to ID aliens lurking in the shadows and sometimes it's literally like 3 pixels of difference for you to pick up on it

[–] [email protected] 12 points 5 months ago

My son was playing Sunset Overdrive the other day, and I had forgotten how cinematic it was. Very fun, very punk rock.

[–] [email protected] 11 points 5 months ago

Psychonauts. The design aesthetic is so well crafted. The gameplay and technical elements did age, but the level design and aesthetics are still mind blowing

[–] [email protected] 11 points 5 months ago (1 children)
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[–] [email protected] 11 points 5 months ago

StarCraft 2 still looks amazing.

[–] [email protected] 10 points 5 months ago

Crysis still looking great.

[–] [email protected] 10 points 5 months ago

I would have to say L.A. Noire.

[–] [email protected] 10 points 5 months ago
[–] [email protected] 9 points 5 months ago

Super Mario World II: Yoshi's Island

[–] [email protected] 9 points 5 months ago (1 children)

I'm still blown away with what SNES was able to accomplish with killer instinct. Based on the games around that time, it shouldn't have existed.

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[–] [email protected] 8 points 5 months ago* (last edited 5 months ago)

When it comes to 3D games, if they tried for realism, they can't, IMO. Stylized 3D can look pretty good even when fairly old, but old 3D that tried for realism just looks dated. Even a lot of 3D games now that try for a more realistic style (outside of the huge AAA studios) look kinda bad to me, but I'm very sensitive to the uncanny valley effect. I mean, even before they updated the models and world, WoW still looked pretty decent long after release.

[–] [email protected] 8 points 5 months ago

Most 2D games. We're only slowly figuring out how to make 3D games not look janky...

[–] [email protected] 8 points 5 months ago (1 children)

I have a soft spot for pixel stuff. Stuff like the original monkey island, or heart star or cat tales never get old.

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[–] [email protected] 7 points 5 months ago (1 children)
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[–] [email protected] 7 points 5 months ago (2 children)
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[–] [email protected] 6 points 5 months ago

Borderlands

Many or most retro games from the 80s-early 90s (NES, SNES, Genesis)

Terraria

[–] [email protected] 6 points 5 months ago

Metroid Prime for the GameCube, but the remake on Switch really turned out to be the consoles best looking game

[–] [email protected] 6 points 5 months ago

"team fortress 2"

Man I miss Day of Defeat, it was the best half life mod IMO

[–] [email protected] 5 points 5 months ago

Red Alert 2. Any N64 game at high resolutions. Command & Conquer Generals at high resolution. If you can't tell, I like cartoon aesthetics.

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