this post was submitted on 31 May 2024
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[–] [email protected] 34 points 5 months ago (2 children)

Wind Waker is probably the go-to answer for this. I think Xcom 2 is a good example too, even though it's fairly recent.

[–] [email protected] 12 points 5 months ago (1 children)

Wind Waker is definitely my answer whenever this question pops up. It's one of the few fully-3D games from that era that still holds up moderately well today. A lot of Gamecube games definitely look like Gamecube games when emulated with out-of-the-box settings, but Wind Waker looks like an indie game that could've come out last year when emulated.

The Zelda art teams really are masters at their craft.

[–] [email protected] 8 points 5 months ago* (last edited 5 months ago)

The art direction at Nintendo in general is really top tier. I was looking looking at their WiiU games not too long ago. I noticed they don't usually have a lot of complex shapes in their models, they use a surprising amount of flat area, but they jazz them up with extremely well done texturing and shaders.

[–] [email protected] 6 points 5 months ago

Honestly, a lot of first party GameCube games have aged incredibly well. Mario Party, Wind Waker, Warioware, Smash, Sunshine, Luigi's Mansion etc. all still look fantastic today, resolution aside.