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[–] [email protected] 14 points 1 year ago (3 children)

Yeah pretty sure flowers would have already had to have been there to be blooming. Not a lot of birds migrating to Antarctica spreading seeds.

[–] [email protected] 9 points 1 year ago* (last edited 1 year ago) (4 children)

There is a 25 item limit. I see people with 40+ items in self checkout all the time. It just bogs down what used to be a fast thing.

Where? Self checkout isn't express checkout. I don't think express checkout has been a thing for 5+ years.

Edit: Lol also I appreciate this as a major reason you don't use self checkout. That's completely fair:

Self checkout is constantly populated by old folks

[–] [email protected] 3 points 1 year ago

I mean it's a boomer/genx post, it's technically a meme from the format (image with impact font). But the focus is on what it's saying, there's no joke to it.

Add any humor at all to improve it.

[–] [email protected] 3 points 1 year ago (1 children)

Games that NPCs actually respond appropriately something you say to persuade them?

Off the top of my head:

  • Mass Effect series
  • Any Obsidian game
  • Any Larian Studios game
  • The Wasteland series
[–] [email protected] 11 points 1 year ago (1 children)
[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (3 children)

There are so many Persuade options and the mini game for it is done well enough

...what?

There's flavor text options I guess but NPCs don't even acknowledge what you say. They always respond with a canned "I didn't think about it that way", or "oh, interesting"

The "minigame" is just rolling three dice instead of one dice roll like in the past.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I agree, but you've described very small areas in the game you purely run through maybe doing small 5 minute side quests in. Outside of that there's basically 1 interior style that you're looking at for every ship, space station, mars, the moon, and every other settlement.

It's like if Fallout 4 had Diamond city, the institute, the railroad, and every other outdoor location looked like the Glowing Sea: flat, rocky, one building type.

[–] [email protected] 2 points 1 year ago

God I would kill (every NPC) for an Obsidian-made Skyrim.

Tbh Outer Worlds is kinda a kill-every-NPC Starfield.

Also there's not really a gameplay appeal of FO:NV (or FO3). 2008 is really where games got shooting mechanics down and Bethesda's engine didn't really get there until 2015. That's why VATS exists.

FO was a very TTRPG-like (CRPG) game for a long time so the focus wasnt on gameplay.

[–] [email protected] 1 points 1 year ago

Or just hit the one trigger (that's always directly between you and the ring) and it stops spinning.

[–] [email protected] 2 points 1 year ago (1 children)

npcs repeat the same path and barks every few minutes.

Man you really haven't played a Bethesda game since Skyrim

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

The lack of rpg choices makes it less bethesda to me

You mean the games where the dialogue choices are:

  • Yes
  • Sarcastic yes
  • More info/persuasion
  • No for now (but yes later)
[–] [email protected] 2 points 1 year ago (2 children)

Tbh, you could probably still play this; the steam deck can play it.

That being said, I don't recommend you play it.

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