this post was submitted on 06 Oct 2023
1149 points (96.1% liked)
> Greentext
7541 readers
409 users here now
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The thing about word walls is it's simple and it just works. You suck the ancient text, behold the epic fanfare and leave. Temples, on the other hand, make for a great spectacle the first time you experience it. Then you realize you have to do the same ritual again and again.
Feel like they should've shortened them after the first one or two times you do it, so you only have to collect two of the things. Explain it as your connection to the temples growing as you gain their power or something, or even just don't explain it at all.
They should have just left out the minigame, would have been more interesting to walk into a room with this giant ring hovering there.
Or just hit the one trigger (that's always directly between you and the ring) and it stops spinning.