this post was submitted on 11 Mar 2024
381 points (94.4% liked)

Memes

45189 readers
1630 users here now

Rules:

  1. Be civil and nice.
  2. Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you have to.

founded 5 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 3 points 6 months ago* (last edited 6 months ago) (1 children)

So I totally agree, the game just getting harder every level made it rather unenjoyable grinding my character to lvl 100 last season. How else could Blizzard have done an open-world Diablo game, though?

[โ€“] [email protected] 3 points 6 months ago

The same way they made World of Warcraft, I suppose. (That is, until they changed it to be the same as D4) Or the same way From Software made Elden Ring. All they really had to do was stick to the formula they established in the first 3 games, because the map being bigger doesn't have any bearing on the RPG mechanics or anything. There's just more walking now.

It's a lot of work to balance all of the enemies for all of the different types of players, but that's kind of what I expect when I pay $70 for a game with microtransactions