this post was submitted on 24 Oct 2023
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The point is not that, but that modern games are super wasteful with computing resources.
Both are valid, I don't know why people want low framerates when we can have silky smooth ones.
It is not like we want low framerates, it is just that we don't want to pay for the hardware to run those when regular framerate is more than enough.
60 fps is plenty for every game genre. You only need more if you are a professional gamer, or can splash the cash because you play all night every night.
I don't want to pay for the hardware either. I have an old 750 Ti, and you would be surprised how many (not new) games are running perfectly fine on it. Amount them those like the last deus ex games. I don't remember the framerate I had, but neither do I remember it as an unplayable laggy mess.
When I read that CS2 barely manages to run on a 2060 or some other powerhouse (in my eyes at least, but honestly for some reason I have the impression that 20xx is not much of a leap from let's say a 1080 Ti) I can't think anything else but that the game is a totally wasteful garbage technically.
60fps is not plenty. You have never used higher have you? Low-end hardware these days is ridiculously powerful compared to what it used to be. Don't let poor optimisation in games condition you to thinking otherwise, they could all be running a lot better.
Anything with lots of camera panning is an objectively nicer experience at 120fps or higher.