this post was submitted on 26 Sep 2024
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I'm fiddling with a card game concept, and a very important part of it is creatures interacting with other specific kinds of creatures. This necessarily means I need to come up with lots of type names that are descriptive but vague enough to shove literally anything in them. Here's some good examples: "bug" containing ants, shrimps, pillbugs, bees, and literally anything that could be called a creepy crawly; "fish" containing everything from salmon to sharks to eels to octopi; "trees" containing all the stuff you are thinking of as well as those precambrian 6-foot fungi pillars; and "cats" including housecats, big cats, cheetah, and carcals.

And that's everything I can think of that would be useful. You see my problem? I know there are other casual-usage words for big categories of critters, but my grasp of the Enlgish language is fickle and leaves me whenever it is most inconvenient. If there is a list I could work from, that would be very helpful. Otherwise, volunteer as many words as you think would be useful.

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[โ€“] [email protected] 8 points 3 weeks ago (1 children)

So it sounds like you could make categories that are

  • location based: sky (flying), jungle
  • climate based: ice/cold, desert
  • task based: tunneling animals, builder animals, nest making animals

You could also start from a list of animals and then categorize them afterwards based on what you have. As for a list, maybe by biological families or classes?

https://en.m.wikipedia.org/wiki/List_of_animal_classes

[โ€“] [email protected] 2 points 3 weeks ago

Or attribute based: furry, can fly, two eyes, scales, etc.