abfarid

joined 2 years ago
[–] [email protected] 1 points 6 months ago (3 children)

Opponent players in games have been labeled AI for decades, so yeah, software engineers have been producing AI for a while. If a computer can play a game of chess against you, it has intelligence, a very narrowly scoped intelligence, which is artificial, but intelligence nonetheless.

[–] [email protected] 0 points 6 months ago* (last edited 6 months ago)

I would put it differently. Sometimes words have two meanings, for example a layman's understanding of it and a specialist's understanding of the same word, which might mean something adjacent, but still different. For instance, the word "theory" in everyday language often means a guess or speculation, while in science, a "theory" is a well-substantiated explanation based on evidence.

Similarly, when a cognitive scientist talks about "intelligence", they might be referring to something quite different from what a layperson understands by the term.

[–] [email protected] 5 points 6 months ago

In a way, yes, if you frame it right. To simplify, you're basically asking "is a calculator intelligent?", right? While it's an inanimate object, you could say that, in a way, it acquires knowledge from the buttons user presses and it applies knowledge to provide an output.

"But that's not making decisions, it's just circuits!", you might say. To which I might reply "Who's to say that you're making decisions? For all we know, human brains might also just be very complicated circuits with no agency at all, just like the calculator!".

IIRC, in his book The Singularity Is Near, Ray Kurzweil even assigns certain amount of intelligence to inanimate objects, such as rocks. A very low amount of course, and it might be a stretch, but still.

So yeah, it's really hard to draw a line for intelligence, which is why there's no firm definition and no consensus.

[–] [email protected] 6 points 6 months ago* (last edited 6 months ago) (2 children)

Of course there are various versions of NPCs, some stand and do nothing, others are more complex, they often "adapt" to certain conditions. For example, if an NPC is following the player it might "decide" to switch to running if the distance to the player reaches a certain threshold, decide how to navigate around other dynamic/moving NPCs, etc. In this example, the NPC "acquires" knowledge by polling the distance to the player and applies that "knowledge" by using its internal model to make a decision to walk or run.

The term "acquiring knowledge" is pretty much as subjective as "intelligence". In the case of an ant, for example, it can't really learn anything, at best it has a tiny short-term memory in which it keeps certain most recent decisions, but it surely gets things done, like building colonies.

For both cases, it's just a line in the sand.

[–] [email protected] 3 points 6 months ago

I selected all and it's still not enough of a reason!

Bow to Alec! Let Alec consume you!

[–] [email protected] 18 points 6 months ago

Radical approach, because I might miss the post with interesting comments, and people often provide alternative links or straight up embed summaries.

[–] [email protected] 11 points 6 months ago (2 children)

How dare you ignore Alec's video? 😤

[–] [email protected] 5 points 6 months ago

Tekken, Lili vs. Panda.

[–] [email protected] 10 points 6 months ago

Can't be, you don't see him showing off with a Single Action Army revolver.

[–] [email protected] 2 points 7 months ago

Oh you mean that the number 256 overflows into 0 in 8-bit range. My joke was leaning more into the idea that when you use all 256 possible bit combinations (1111 1111), it can represent -1 in signed integer formats. Even though 255 is the highest number you can directly represent, there are still 256 total combinations, including zero, so IMO, the joke works.

[–] [email protected] 1 points 7 months ago (2 children)

I'm not sure what you're implying with this. But how did you dig this up anyway?

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