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I've really enjoyed the depth and customization available in path of exile. It's so strange to me that in diablo that equipment is either a good roll or completely useless and there's no fixing it. In path of exile, I just need to find a decent base normal item (white rarity) and I can work it into something worthwhile.
If that's not your cup of tea for whatever reason, I've heard good things about the last epoch, though I haven't played myself.
As for path of exile.. A lot of people assume you need as a beginner to follow some kind of guide or a step by step thing. I've found that as long as you don't neglect defense in that massive skill tree, you'll do just fine while doing your own thing. Doing that and keeping your various resistances up are the keys to success.
Maybe it's one of those games I need to bounce off of two or three times before it clicks for me. The skills from gems confused me, but maybe I'm just judging it too soon?
I was also trying to play it on my Steam Deck, and had some difficulty getting that to feel right, so maybe that's a factor too.
Is it just acclimation to a new concept that is similar in some ways to putting gems/runes in your gear from Diablo?
I remember taking a moment to understand that the skills are all from gems, but afterwards It's pretty nice to be able to swap out skills as you play, trying new stuff to see if you like it before you really go all in on something. This most recent league(season) I found a skill I didn't know about before and it has worked wonderfully with everything else I'm working with. Once you're a bit over halfway through the campaign the game drops an npc that has nearly all the gems for sale, so you can really spend a lot of time trying out stuff to see what you like.
As for the controller version of the game, I like some things (I found it way easier to use potions), but others were a bit more frustrating, especially the inventory management and item collection... Which is a rather large part of the game.