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Ok so you are just talking about MC the statistical method. That doesn't really make sense to me. Every random method will need to "roll the dice" and choose a random outcome like a MC simulation. The statement "this method of map generation is the same as Monte Carlo" (or anything similar, ik you didn't say that exactly) is meaningless as far as I can tell. With that out of the way, WFC and every other random map generation method are either trivially MC (it randomly chooses results) or trivially not MC (it does anything more than that).
The original Github repo, with examples of how the rules are generated from a "training set": https://github.com/mxgmn/WaveFunctionCollapse A paper referencing this repo as "the original WFC algorithm" (ref. 22): long google link to a PDF
Note that I don't think the comparison to AI is particularly useful-- only technically correct that they share some similarities.