this post was submitted on 11 Jan 2024
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Based on the progress from Win7 to Win8 to Win10 to Win11, "If it ain't broke, don't fix it" doesn't seem to be a prevailing mantra at Microsoft.
Never doing a code rewrite gives you stuff like this: a 15ft long nerve that should only have to travel a few inches
Sure, but you can refactor code without completely changing or removing functional and widely used features. Especially looking at Win11 vs. Win10, it just feels malicious at this point. "How can we shoehorn in more advertising, AI and telemetrics?"
That nerve looks like a weirdly deformed phallus
How do you know it isn't?
Wait till you see the enterprise side where you may find a panel that is virtually identical to something from windows 2000
What do you mean? You can still open control panel from XP/Vista and basically every option menu still points to the same shit that hasn't changed since Windows 95. Go open device manager and go to the properties of any device and you get like XP stuff at newest. Event Viewer, Disk Management, and many other high level panels haven't changed from XP.
90 percent of windows menus are still the same as 2000, even on the consumer side. And they're not virtually identical, they ARE identical.
You misspelled "Windows 3.1"
Lol, honestly, that's probably fair. My memory basically ends at 95 though and I don't remember any 3.1 menus well enough to make a call on that distinction.
Also that win32 is the basis of Windows, and most devs these days don't understand it as it is a pre c++ kinda-sorta-in-the-right-angle Object Oriented language.
Win32 is an API, not a language.
And it's way post-C++.
It most definitely is not, kernel is still mostly C, other components mostly c++. I wish they would be using something like Rust, that would save me from so many vulnerabilities that I need to fix :(
Edit: oops, you were talking about the api. I was talking about Windows. You can use many languages with the api, of course.
I was talking about the fact that Win32 was made a decade after C++.