Ask Lemmy
A Fediverse community for open-ended, thought provoking questions
Rules: (interactive)
1) Be nice and; have fun
Doxxing, trolling, sealioning, racism, and toxicity are not welcomed in AskLemmy. Remember what your mother said: if you can't say something nice, don't say anything at all. In addition, the site-wide Lemmy.world terms of service also apply here. Please familiarize yourself with them
2) All posts must end with a '?'
This is sort of like Jeopardy. Please phrase all post titles in the form of a proper question ending with ?
3) No spam
Please do not flood the community with nonsense. Actual suspected spammers will be banned on site. No astroturfing.
4) NSFW is okay, within reason
Just remember to tag posts with either a content warning or a [NSFW] tag. Overtly sexual posts are not allowed, please direct them to either [email protected] or [email protected].
NSFW comments should be restricted to posts tagged [NSFW].
5) This is not a support community.
It is not a place for 'how do I?', type questions.
If you have any questions regarding the site itself or would like to report a community, please direct them to Lemmy.world Support or email [email protected]. For other questions check our partnered communities list, or use the search function.
6) No US Politics.
Please don't post about current US Politics. If you need to do this, try [email protected] or [email protected]
Reminder: The terms of service apply here too.
Partnered Communities:
Logo design credit goes to: tubbadu
view the rest of the comments
Most obscure videogames I ever played:
A 3D, first person pacman clone that I played on a 286 MS DOS laptop in the nineties. I don't remember its name and I've never seen it since.
A programming game from the early 2000s called something like Fleet Commander. (But none of the many games named something like Fleet Commander that I can currently find online are it.) This game had a VB-inspired, event driven programming language. You used it to command fighters, bombers and fleet command ships. Each ship had its own AI script it would execute.
Fleet Command! I've played it. Fun little tactical naval game. I think it was originally released as Jane's Fleet Command.
I don't remember anything about VB scripting, though.
Sorry, I missed one more critical detail there... This game was in space! Played on a 2D, wraparound surface, with a top-down perspective, but it was definitely in space.
The fighters were fast and cheap but weak and could only shoot lasers.
The bombers were slower but tougher and could fire missiles. (Missiles could also be scripted, come to think of it. And if you made them stop, they turned into mines)
The fleet ships could manufacture other ships. You only have a single fleet ship at the start, but as time goes on, you can build more. ...if you haven't spent all your resources on building fighters and bombers.