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I second Lotto, as it's really great with the more community-focused aspects of MMOs. On my server, you can always find a endgame raid or dungeon group. With the recently added scaled difficulty landscape settings, you can make the landscape content harder or easier for you. Unfortunately the game is aside from the endgame content most times a single player experience. Lower level content is mostly dead, except in between major expansions, when endgame content is not that much requested as the next expac is coming in soon.