this post was submitted on 05 Nov 2023
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[–] [email protected] 2 points 1 year ago

That's certainly a factor, but I think it has far more to do with availability of content.

I can afford to buy a proper VR setup but I do not see it as a worthwhile investment because practically none of the content available is of interest to me.

It's the equivalent of dropping 2K+ to play mobile games.

Until AAA studios are actively developing for this hardware, I'm not interested...but they won't because barely anyone has the hardware. It's a real chicken and egg scenario.