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Copy this entire comment but replace "Final Fantasy VII" with "Morrowind" and you have my story.
I never played any Final Fantasy game until I was an adult and a couple years ago I picked up FFVII to finally play it, and three extended breaks and one full restart later and I'm barely halfway through the main story by my rough estimate the last time I played it - which was probably about a year ago. I just can't get hooked into it for some reason that I couldn't tell you. I played and enjoyed FFX (twice!) and I like the newer ones, but new final fantasy is essentially Devil May Cry now so I don't really count those as the same. But I think what it is is I've just been spoiled by newer games and old school FFVII is just too crunchy for me now. Which is weird to say because see above about Morrowind, which I do still play up to the modern day, but it again makes sense because I grew up playing that one.
As someone who knows and loves the original, do you have opinions on the remake? I played a brief bit of it once at a friend's place and I liked it, it doesn't seem very turn based anymore but I like that I suppose. It felt good to play. I didn't have a reference for it story wise to the original at the time, I hadn't played it yet. I hear it doesn't contain the whole story.
As someone who liked FF7 a lot as a kid,and a bunch of other FF games, I really like remake.
I think 1 thing you have to know going in, is it isn't FF7 just in a new engine with updated combat, and I think remake is a bit of a bad name for it.
Reimagining might be better.
You are correct that it isn't the whole game, but it takes Midgard and makes a handful of setup hours from the first game, a good 40 hours of compelling story and world building(with some side stuff as well). It is very clearly a different story with changes that are interesting, but could very easily go off the rails if it isn't properly managed.
It also has some incredible improvements to certain characters and even to areas of Midgard expanding on what was a very small part of the original games.
Combat is very good at mixing turn based actions(skills and spells and items), with action based combos. Dodging is a bit of a bait and is more positioning because you don't get i-frames to actually dodge, blocking is important but doesn't feel great(I heard it is improved in rebirth). The ability to switch characters and how unique they all feel is really enjoyable to me as well.
I am eagerly looking forward to Rebirth on PC cause I ain't buying a PS5.
Remake in my opinion is significantly better than 16 which I think is pretty mid, and I would recommend it as long as you don't expect a 1 to 1 of the original.
7 always felt dated and ugly for me, even back then, 8 was the real deal.
FFVII Remake and Rebirth I think are really good games overall. The [nearly] completely different combat system from the original is fresh and engaging.
The story starts to deviate from the original near the end of Remake, and continues into Rebirth. I also think this is a welcome change (as long as it doesn't stray too far from the original). But for everyone who never made it through the original, I imagine it can feel slow, confusing, and lacking, so I would actually encourage those players (unless you really hate spoilers) to watch a story synopsis youtube video of the original Final Fantasy VII. It will help.
Oh, and for the most part the new games still nail the music. Love love love it.