this post was submitted on 10 Sep 2024
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This is yet another nail in the coffin of physical media. Or, in other words games you actually own instead of long term lease.
It's not like physical media makes any difference anyway these days.
Actual disk often gets just a glorified installer, and even if it includes the entire game you're likely to have to activate it online anyway.
The "own your games" ship has sailed long ago, unless you only buy no-DRM and your own backups.
Is it possible for modern games to fit on a disk?
I think it would be an interesting change if brand new games had a hard limit on file size so they can fit on and play from an actual disk.
Absolutely. It just depends a lot on the game of course. A blueray disk can contain over 100 GB. But a game could be split over several disks too. It was rather common to do that with CDs on the original PlayStation.
A lot of Xbox 360 games came on multiple discs
The issue isn't the game engine, it's the texture files.
If you don't care what it looks like, you cut 80-90% or more from any modern game subbing low quality textures.
They still have to install.
Disks are too slow.
If they use a good, 12X bluray drive, it will be quicker to install from a disk than to download it unless you're lucky enough to have a good fiber internet connection. Even then, the servers you download from will often be overloaded and slow on release day.
That's not my point. Most games do install fine from the disk.
He's talking about playing from the disk, too, and that's a problem.
Maybe someone could do the numbers and see if a memory (USB, SD*, ...) can be cheaper than a BR for this case.