this post was submitted on 15 Sep 2023
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I remember having to hunt high and low for the dune 2 manual to find out how heavy an Atreides airfield is because that’s what anti-piracy measures were back then.
Also it was much more of a crapshoot whether or not a game would work at all. Some games just completely refused to be played outside of specific hardware, especially when it came to video cards. Stupid messages like “sorry, you must have a GeForce 2300 or newer to play” that literally checked if your video card name started with some specific string…
Similar kind of thing with sound cards. Most games had a couple options for sound: if you have a sound card that contains the magic words “sound blaster” you got to enjoy nice sounds! Otherwise hope you like some kinda shitty half-attempt at MIDI sound.
And every game ever came with an EULA, if it wasn’t in the game it was in the manual or in some readme. It’s just as meaningless now as it was back then.
Then when CDs came out, sometimes they’d get scuffed and become impossible to install, so you’d have to end up buying a game twice because your cousin got a hold of it.
Things haven’t changed that much. There’s still a lot of shitty games, with a few that are great. It’s more like micro transaction or “free-to-play” games instead of shovelware now for the most part it seems though.
Everyone remembers the classics and forgets the duds!