this post was submitted on 19 Apr 2024
372 points (97.7% liked)
Technology
60080 readers
3347 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Don't get me wrong. Humans have many limitations that AI don't in this scenario. I'm not saying that a human would do better. For example, as others have stated, an AI doesn't suffer from G forces like a human does. AI also reads the raw sensor data instead of a screen.
All I'm saying that this case is not the same as a videogame.
Video games can model point of view and limit AI to what they can legitimately see, while still taking the governor chip off their aiming and reaction time performance.
While true, I wonder how many games actually do this.
Ai can balance a physical triple pendulum and move between positions fluidly just using vision alone, a human has no chance at coming close.
We're genuinely in the sci-fi robots are better than humans phase of history, by 2030 you'll be used to seeing impressive things done by robots like dude perfect videos with people setting up crazy challenges like 'I got my robot to throw THIS egg through THIS obstacle course and you'll never belive how it did it!'