we could also use some responsible disposal rules for plastics to prevent them from ending up in our circulatory systems and oceans.
vivadanang
problem is the terrorists aren't liberals, they're accelerationists who want a civil war.
https://www.politico.com/news/2023/09/10/power-grid-attacks-00114563
2023 has been a bang up year for attempted enshittification. DnD, Twitter, Reddit, now Unity. It's a clown bus of failure.
he didn't have control over the trades, but he controlled the timing of the announcement entirely.
they knew since june (when the TOS was edited), but waited until last week to drop their stinker of a plan after everyone had already cashed out what they wanted to.
almightysnoo above posted this, which I think is revealing:
Chief among them being Tomer Bar-Zeev, Unity’s president of growth, who sold 37,500 shares on September 1 for roughly $1,406,250, and board director Shlomo Dovrat, who sold 68,454 shares on August 30 for around $2,576,608.
never found the trades themselves suspicious (scheduled vesting) but the timing of their announcement, which JR had complete control over, is a bit fucky. Consider they edited the wiki in mid June. Then wait two months to announce a huge policy change, right after everyone that was getting out had already gotten gone.
musk is going for the hat-trick
well - the engine and drivetrain. the number of parts in an ICE engine and the drivetrain to transmit that power to the wheels is significant.
suffers?
Godot being FOSS is awesome, but I suspect if any project with Godot's scope and goals came along and garnered as much support as Godot (not sure how you'd do that without being FOSS but let's just posit they have FANTASTIC logo or ceo or something) would be the new hotness as unity continues to shoot itself in the face over and over again.
FOSS is real nice, but it's frosting, the cake is knowing your game engine isn't going to turn around and suddenly be an antagonist, a threat to your ability to plan projects.... you do not what your game engine to be a wildcard.
And that's unity these days.
they're more optimized because they must be in order to hit performan frame rates. Unreal makes a fantastic FPS engie; for anything else, it must be beaten into a shape that conforms with the limitations - in VR's case, sub 10ms frame timing so the GPU has enough time to get the scene drawn into the buffer for each eye.
unfortunately the last two decades of discovery have provided ample petroleum and natural gas sources that won't be exploited unless we commit to fully and intentionally cooking the atmosphere.
we're not going to run out of petroleum, which will make it even harder to get people to leave it behind.