theluddite
Anyone who quotes Ashby et al gets an upvote from me! I'm always so excited to see cybernetic thinking in the wild.
Americans would rather start a digital surveillance program for boobs than fix our healthcare system.
I think zoning is a related and secondary issue, but so long as the housing market is a market, and a few people have almost all the money, all zoning changes can do for housing prices is temporarily alleviate the problem. People with money are always looking for places to park their capital and collect rent. There's no better vessel for that than real estate.
Obviously, we need to gut literally every aspect of American urban planning for a million other reasons too, but on this specific issue, I think it's second order.
Designing freedom, by Stafford Beer
I'd been a software engineer for 15 years. In that time, in all the jobs I've had, I'd never once worked on anything that actually made people's lives better, nor did I ever hear anyone else in tech ever really dive into any sort of meaningful philosophical interrogation of what digital technology is for and how we should use it. I made a few cool websites or whatever, but surely there's more we can do with code. Digital technology is so obviously useful, yet we use it mostly to surveil everyone to better serve them ads.
Then i found cybernetics, though the work of Beer and others. It's that ontological grounding that tech is missing. It's the path we didn't take, choosing instead to follow the California ideology of startups and venture capital and so on that's now hegemonic and indistinguishable from the digital technology itself.
Even beers harshest critic is surely forced to admit that he had a hell of a vision, whereas most modern tech is completely rudderless
This study is an agent-based simulation:
The researchers used a type of math called “agent-based modeling” to simulate how people’s opinions change over time. They focused on a model where individuals can believe the truth, the fake information, or remain undecided. The researchers created a network of connections between these individuals, similar to how people are connected on social media.
They used the binary agreement model to understand the “tipping point” (the point where a small change can lead to significant effects) and how disinformation can spread.
Personally, I love agent-based models. I think agent modeling is a very, very powerful tool for systems insight, but I don't like this article's interpretation, nor am I convinced the author of this article really groks what agent-based modeling really is. It's a very different kind of "study" than what most people mean when they use that word, and interpreting the insights is its own can of worms.
Just a heads up, for those of you casually scrolling by.
The real problem with LLM coding, in my opinion, is something much more fundamental than whether it can code correctly or not. One of the biggest problems coding faces right now is code bloat. In my 15 years writing code, I write so much less code now than when I started, and spend so much more time bolting together existing libraries, dealing with CI/CD bullshit, and all the other hair that software projects has started to grow.
The amount of code is exploding. Nowadays, every website uses ReactJS. Every single tiny website loads god knows how many libraries. Just the other day, I forked and built an open source project that had a simple web front end (a list view, some forms -- basic shit), and after building it, npm informed me that it had over a dozen critical vulnerabilities, and dozens more of high severity. I think the total was something like 70?
All code now has to be written at least once. With ChatGPT, it doesn't even need to be written once! We can generate arbitrary amounts of code all the time whenever we want! We're going to have so much fucking code, and we have absolutely no idea how to deal with that.
I know this is just a meme, but I'm going to take the opportunity to talk about something I think is super interesting. Physicists didn't build the bomb (edit: nor were they particularly responsible for its design).
David Kaiser, an MIT professor who is both a physicist and a historian (aka the coolest guy possible) has done extensive research on this, and his work is particularly interesting because he has the expertise in all the relevant fields do dig through the archives.
It’s been a long time since I’ve read him, but he concludes that the physics was widely known outside of secret government operations, and the fundamental challenges to building an atomic bomb are engineering challenges – things like refining uranium or whatever. In other words, knowing that atoms have energy inside them which will be released if it is split was widely known, and it’s a very, very, very long path engineering project from there to a bomb.
This cultural understanding that physicists working for the Manhattan project built the bomb is actually precisely because the engineering effort was so big and so difficult, but the physics was already so widely known internationally, that the government didn’t redact the physics part of the story. In other words, because people only read about physicists’ contributions to the bomb, and the government kept secret everything about the much larger engineering and manufacturing effort, we are left with this impression that a handful of basic scientists were the main, driving force in its creation.
I've submitted apps to both stores many times.
I hesitate to use the word "rigorous," but Apple's process is certainly more involved, though I'd say it's also bureaucratic and even arbitrary. Their primary concern is clearly maintaining their tight control over their users' phones, which is an extremely lucrative monopoly. The play process, by comparison, is definitely lighter, though I don't know if I'd be comfortable saying it's less well vetted.
Philosophically, relying on either of the duopolies to screen the software we use for safety is ultimately a bad system, especially since they are creating this problem. Until very recently, the internet existed on websites. They are pushing us to use mobile apps because it is more lucrative for them. Apple takes something like a 20% cut of every single transaction that happens on any iPhone app. They don't even allow non-apple-webkit browsers on iOS, meaning that the iphone's chrome, firefox, etc. are actually different than Android's. They do this specifically to hamstring mobile browser development.
They've managed to align the incentives here by offering tech companies more advertising revenue through the mobile platform. Basically, if you make a mobile app, Apple takes a huge cut each time your users pay you, but companies also get to spy on you more, meaning more lucrative advertising.