I don't mind ads so much. What I don't want in invasive tracking and collection of every scrap of data they can to push ads on you. Give some dumb ads based on the damned contents of the page and I would be fine. But no, ads is basically a synonym for tracking these days.
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And then relabel all the old standards when they create a new one so every generation you need to figure-out what al the new names mean.
Oh they care. They care a lot. Particularly that you don't have any so they can sell all your details to any bidder.
Plus this applies to your family as well. DNA is shared and by you giving it up you give up info about those related to you as well.
Probably nothing. This is more steamdeck related stuff since the SteamOS is based on ArchLinux. And even then, it does not mean much for SteamDeck users. They wont notice much at all really. This might help with development a bit on valves end. The big news is really for ArchLinux users and maintainers which will see more effort in the development of that distro.
There is some wild speculation that maybe this makes arm for Arch Linux more official in the future. Which is based of the other recent news that Valve are creating an ARM emulation layer for running games on ARM devices. Which means maybe they are working on an ARM device and maybe need to start working on getting ARM support for Arch. Though again this is all wild speculation.
Arch normally immediately updates to the latest version of every program
This is not true though. Arch packages new program versions as soon as they can - for popular stuff this happens quickly but not everything updates quickly. And when they do publish a new package it goes to the testing repo for a short time before being promoted to the stable repos. If there is a problem with the package that they notice it will be held back until it can be solved. There is not a huge amount of testing that is done here as that is very time consuming and Arch do not have enough man power for this. But they also do not release much broken things at all. I have seen other distros like ubuntu cause far more havoc with a broken update then Arch ever has.
The devs from ΔV: Rings of Saturn give a completely different story. Yeah, most bug reports come from Linux - but platform specific ones a vanishingly rare: https://www.reddit.com/r/gamedev/comments/qeqn3b/despite_having_just_58_sales_over_38_of_bug/
Do you know how many of these 400 bug reports were actually platform-specific? 3. Literally only 3 things were problems that came out just on Linux. The rest of them were affecting everyone - the thing is, the Linux community is exceptionally well trained in reporting bugs. That is just the open-source way. This 5.8% of players found 38% of all the bugs that affected everyone. Just like having your own 700-person strong QA team. That was not 38% extra work for me, that was just free QA!
Not to mention the quality of the reports from the Linux users was vastly more details and useful to them.
One of the fabricated battery pouch cells was even able to work after being folded and cut off. “That proves its high safety for practical application,” the researchers emphasized.
If you can cut it in half and it still works I doubt piercing it will do much.
The known unknowns and especially the unknown unknowns never get factored into an estimate. People only ever think about the happy path, if everything goes right. But that rarely every happens so estimates are always widely off.
The book How Big Things Get Done describes a much better way to factor in everything without knowing all the unknowns though - Just look a previous similar projects and look how long they took, take the average and bounds then adjust up or down if you have good reason to do so. Your project will very likely take a similar amount of time if your samples are similar in nature to your current task. And the actual time already factors in all the issues and problems encountered and even if you don't hit all the same issues your problems will likely take a similar amount of time. And the more previous examples you have the better these estimates get.
But instead of that we just pluck numbers out of the air and wonder why we never hit them.
There is probably a forced arbitration clause and class action waver in the TOS...
They only need it to pass once, we need it to be rejected every single time.
Or refactored at a later date.