bleistift2

joined 1 year ago
[–] [email protected] 5 points 1 year ago

It’s not client-side anymore. You need a backend to produce the HTMX.

[–] [email protected] 22 points 1 year ago (24 children)

Are web servers that serve real HTML responses still a thing? Honest question. I thought JSON+client side rendering were the default by now.

[–] [email protected] 1 points 1 year ago

No, I haven’t.

[–] [email protected] 56 points 1 year ago

Every line in the Bible about Jesus was added later.

[–] [email protected] 91 points 1 year ago (7 children)

It’s interesting that the wealth bar of the 400 richest Americans is about 6-times as long as the author needs to say some interesting points.

[–] [email protected] 148 points 1 year ago (13 children)

Don’t forget walking around to get to places.

[–] [email protected] 1 points 1 year ago

I don’t get what you’re trying to tell me.

[–] [email protected] 0 points 1 year ago (2 children)

You’ve eaten interesting crickets. Those that I know have no bones.

[–] [email protected] 10 points 1 year ago* (last edited 1 year ago) (2 children)

XKCD 1268 by Randall Munroe (CC BY-NC 2.5).

Transcription:

Imagine you were transported to an alternate universe just like your own, except people occasionally ate spiders. You can't convince anyone this is weird. [[Two figures stand. A woman is holding a big spider. The other figure looks shocked. There is another spider on the floor.]] Woman: Mmm... Figure: No! What are you doing!? This is how I feel about lobster.

{{Title text: As best as I can tell, I was transported here from Earth Prime sometime in the late 1990s. Your universe is identical in every way, except for the lobster thing and the thing where some of you occasionally change your clocks for some reason.}}

[–] [email protected] 0 points 1 year ago

Your generalization doesn’t hold. Take Cities: Skylines (a city building game; compare it to Sim City) as an example. The base game cost €30 at launch [1]. It’s a (kinda [2]) functional base game, however, it’s somewhat flat.

If you’re interested in more challenge building industries (instead of just zoning industrial zones and that’s it), you buy the industries DLC (currently €15) where you need to juggle supply chains. If you’re bored by just plopping down some parks to make people happy, you buy the Parklife DLC (also €15), which allows you to be more creative in providing recreation opportunities. If you’re an old Transport Tycoon player and want to create the perfect public transport network, buy the Mass Transit DLC (€13).

The base game is fully functional without all these DLCs, and each one focuses on an aspect of the game into which some players might want to dig deeper, but not others.

[1] According to https://steampricehistory.com/app/255710 [2] I say “kinda” because it does have flaws. However, these aren’t fixed in DLCs, so my point still stands.

[–] [email protected] 0 points 1 year ago (1 children)

Indie is the way to go. The number of times I’ve been disappointed with “AAA” games is ludicrous.

[–] [email protected] 1 points 1 year ago

In Germany there’s a private company called SCHUFA that aggregates data about people, mangles them in a proprietary (i.e. secret) way and produces a “score” indicating how creditworthy an individual is. Companies buy these scores from SCHUFA, that’s how they make a profit.

One of the data points influencing the score is a person’s address. If you live near people of whom SCHUFA thinks they’re not creditworthy, your own score will drop, too. So by simply sharing their your address, you may already suffer detrimental consequences against which they have no recourse.

This is another instance of the “being put in categories you don’t want to be in” point in favor of privacy.

view more: ‹ prev next ›