The others are probably still busy installing the fax-to-toot gateways.
anlumo
If you’re talking SQL, it would be SELECT * FROM posts ORDER BY dateposted LIMIT 100
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The most expensive part is probably “not blocked by the user”, which X recently got rid of.
Such an algorithm has to run server-side, since it needs access to the full database of content.
It would be possible to allow users to upload their own algorithms (for example via Web Assembly), but I don’t know about any service that allows for that.
Tesla should mill the car from one solid block of steel.
You only have to cry once a day to power your contact lenses!
Since the antitrust laws don’t exist any more, it’s legal, yes. If you don’t want that, you have to switch to Linux.
It’s a bit more complex than that. Intel CPUs (to this day) boot in real mode, which is what DOS is using. In this mode, the system only has access to 640k of RAM. Windows 95 and later switch the processor to protected mode, where the system gets access to all of the RAM and also to memory protection features, so processes can’t real and write each other’s memory. However, in this mode it’s impossible to run real mode code, such as the one provided by DOS.
DOS games had a trick where they briefly switched back to real mode to execute DOS functions (mostly reading and writing to disk) and then back to protected mode, but I don’t think that Windows 95 did that.
This is very exciting. Unfortunately, AMD card won’t be able to benefit from this, making the GPU market ever more fragmented.
There are a few YouTube videos out there where science communicators (one of them is Kyle Hill) do a few basic calculations on these projects and conclude that it’s impossible.
For example, the mirrors would need to be a swarm of satellites that are launched by hundreds of rockets every day for decades with no pauses.
NVIDIA has been struggling in recent years to find use cases for their graphics cards. That's why they're pushing towards raytracing, because rasterization has hit its limit and people no longer need to upgrade their GPU for that (they tried pushing towards 8k resolution, but that's complete BS for screens outside of cinemas). However, most people don't care about having better reflections and indirect lighting in their games, so they're struggling to get anywhere in the gaming market. Now NVIDIA is moving into other markets for their cards that don't involve gamers, and they're just left as an afterthought.
I don't think that this will ever change again. Games like DOTA, Fortnite and Minecraft are hugely popular, and they don't need raytracing at all.
I personally tried going towards fluid simulations for games, because those also need a ton of GPU resources if calculated at runtime (that was the topic of my Master's thesis). However, there have barely been any games featuring dynamic water. It's apparently not interesting enough to design games around.