Socsa

joined 1 year ago
[–] [email protected] 2 points 1 month ago (1 children)

I have legitimately never met a single person in real life who has anything positive to say about bazel, and I assume it it because they have all killed themselves.

[–] [email protected] 1 points 1 month ago

This thread is wild, I'm here like "cmake is by far the simplest way to cross compile to ARM and x86, with and without Cuda build targets" and y'all are talking about IDEs for some reason.

[–] [email protected] 4 points 1 month ago (1 children)

Manual makefiles don't scale though and you end up needing some other bootstrap framework pretty quick.

[–] [email protected] 1 points 1 month ago

UNDEFINED SYMBOL AAHDYVBBDJFUE804746BBBB

[–] [email protected] 4 points 1 month ago (2 children)

It generated "cat drinking a beer" just fine for me

[–] [email protected] 3 points 1 month ago (1 children)

Sing a song, wave your dong

[–] [email protected] 52 points 1 month ago (55 children)

Europeans: Americans are so obsessed with race

Also Europeans:

[–] [email protected] 3 points 1 month ago

The way these flush mechanisms work is adjustable. It's entirely possible that someone adjusted them to have both have similar volumes for whatever reason

[–] [email protected] 5 points 1 month ago

Snowden unavailable for comment.

[–] [email protected] 9 points 1 month ago (1 children)

Yeah, the google TV dongle has been the mainline product for like 5 years at this point. Honestly it's pretty good because it means I don't have to let my TV connect to the internet so it cant download ads.

[–] [email protected] -4 points 1 month ago* (last edited 1 month ago) (1 children)

I've never had a headache which wasn't the direct result of hitting my head or a hangover.

I am half convinced people's "random" headaches are all fake and humanity has just kind of silently agreed that "the headache" will be a socially acceptable way to back out of minorly annoying but otherwise low stakes obligations.

Edit - does this mean I win the thread?

view more: next ›