RonSijm

joined 1 year ago
[–] [email protected] 4 points 4 months ago

Hmm, I'm thinking - We should place a bunch properties and just name them something like "${username}" - "${password}" and variations of that, and see we can "find/replace" cross-site script them into sending their bots details

[–] [email protected] 9 points 4 months ago
git reset head~9
git add -A
git commit -am 'Rebased lol'
git push -f
[–] [email protected] 24 points 4 months ago (3 children)

Cowboy Programming:

PO: Hey we want to go to Mars
- 3 weeks of silence -
Developer: Hey I'm there, where are you?

[–] [email protected] 1 points 4 months ago

Yea, I wasn't saying it's always bad in every scenario - but we used to have this kinda deployment in a professional company. It's pretty bad if this is still how you're doing it like this in an enterprise scenarios.

But for a personal project, it's alrightish. But yea, there are easier setups. For example configuring an automated deployed from Github/Gitlab. You can check out other peoples' deployment config, since all that stuff is part of the repos, in the .github folder. So probably all you have to do is find a project that's similar to yours, like "static file upload for an sftp" - and copypaste the script to your own repo.

(for example: a script that publishes a website to github pages)

[–] [email protected] 15 points 4 months ago (4 children)

I suppose in the days of 'Cloud Hosting' a lot of people (hopefully) don't just randomly upload new files (manually) on a server anymore.

Even if you still just use normal servers that behave like this, a better practice would be to have a build server that creates builds, like whenever you check code into the Main branch, it'll create a deploy for the server, and you deploy it from there - instead of compiling locally, opening filezilla and doing an upload.

If you're using 'Cloud Hosting' - for example AWS - If you use VMs or bare metal - you'd maybe create Elastic Beanstalk images and upload a new Application or Machine Image as a new version, and deploy that in a more managed way. Or if you're using Docker, you just upload a new Docker image into a Docker registry and deploy those.

[–] [email protected] 4 points 5 months ago

Chaotic neutral: If you complain a lot and keep saying your ticket has high priority, you'll automatically have lower priority than the guy that doesn't really care when I do something

[–] [email protected] 4 points 5 months ago (1 children)

Defragging an SSD on a modern OS just runs a TRIM command. So probably when you wanted to shrink the windows partition, there was still a bunch of garbage data on the SSD that was "marked for deletion" but didn't fully go through the entire delete cycle of the SSD.

So "windows being funky" was just it making you do a "defragmentation" for the purpose of trimming to prepare to partition it. But I don't really see why they don't just do a TRIM inside the partition process, instead of making you do it manually through defrag

[–] [email protected] 17 points 6 months ago

Just wait until she learns child processes get aborted

[–] [email protected] 5 points 6 months ago

No. I know this because a couple of times my license expired, and 30 days before it does you'll just get a little warning in the IDE - or in tools like Resharper. After that it just stops working.

[–] [email protected] 2 points 6 months ago (1 children)

I remember this post like it was yesterday, and she didn't have her shit together at all.
All she had was a Z-sphere dragon in ZBrush poorly photoshopped on top of a lumion render, and an overambitious idea

[–] [email protected] 1 points 7 months ago

Well TAI stands for International Atomic Time and "international" generally pertains to Earth-bound locations.

Coordinated Universal Time sounds like it has a bigger inclusivity scope

Otherwise we'd have to rename TAI to "Intergalactic Atomic Time"

[–] [email protected] 32 points 7 months ago (5 children)

Sure, we can compromise; they can have their own timezone, but it has a constant time value.

const moonTime = DateTime.Utc.MoonTime

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