QueriesQueried

joined 11 months ago
[–] [email protected] 1 points 6 months ago

Yes, locking up your wheels is bad. The same is true on a car. It is good that on small mechanical systems with feedback, it is easy to not lock up the tires.

On top of that, many ebikes have regenerative breaking, which makes it easy to maintain a good speed.

[–] [email protected] 1 points 6 months ago (2 children)

I feel like you're missing that the brakes on current (decent/non-shit) bikes are quite satisfactory. And that cyclists normally dont ride at 28mph, unless going downhill. And that regardless of vehicle, it is up to the rider to be safe for the conditions.

[–] [email protected] 1 points 6 months ago (4 children)

The braking characteristics are not all that different from a normal bike to an ebike, provided they weren't deliberately ignored. Ebikes having a lower centre of gravity also helps this. If you want to whine about ebikes going 28m/h, you should also be complaining about 80% of the cyclists out there.

[–] [email protected] 3 points 6 months ago (12 children)

Most people that do longer rides would be fine with that. On downhill sections you can hit that easily enough, and there's wind too. It's definitely fast, but it's fine enough. It doesn't matter what you're driving or riding, you always drive to the conditions anyways.

[–] [email protected] 11 points 9 months ago

That's actually what current quantum computers look like. The chips themselves are reasonably small, but the whole metal apparatus you see is there to keep it close to 0° kelvin, as the quantum bits kinda just "dissolve" if they're not in a superconducting state. Not super knowladgable in this area, but that's my layman's understanding.

[–] [email protected] 9 points 9 months ago* (last edited 9 months ago)

I would give a shout out to two makers, Frank Howarth and This Old Tony both do some amazing works in general. Tony does a good amount of metal work, while Frank is almost all about woodworking.

For some AI (sorta) stuff: Primer engaging way to learn about statistics I guess, I don't know the right way to describe them but I always leave with something new.

For car stuff: Rob Dahm who is known for a wild RX7. Also publishes a lot of public data for the rotary community.

Junkyard Digs who does lots of classic car "restorations" or repairs. Generally tries to do the most accessible methods or tools.

Tofu Auto Works does mostly custom body kits and so on, shown in step by step processes with tips and reasons/preferences for doing things a certain way.

For gaming I'll just throw City Planner Plays out there. He mainly plays Cities Skylines, and talks about how and why certain infrastructure is designed or used.

Editting to add: sorta (mostly) does gaming, also does other topics as well. Arch fantastic visuals and historical breakdowns of topics. Doesn't have many videos, but they are quite good.

And purely because I've met him IRL and think his channel is very under viewed, About Here discusses city planning, accessibility and so on. A lot of it has to do with housing and it's current issues, but has other city/civic related topics as well.

[–] [email protected] 7 points 9 months ago

Uhhhh, dunno about that one. Pretty sure it's public knowledge labels will go to almost any lengths to ensure artists cannot be independent, especially when they're small. Good recording quality is quite readily available in many large cities, either as a paid service (which sometimes is still outbid by labels), or through a public library. Many of the issues of "labels investing in artists" loop back around to "labels have made it physically impractical or impossible for the artist to invest in themselves".

[–] [email protected] 1 points 9 months ago (1 children)

I think that's why Jackett is recommended to use with Sonarr/Radarr now. I just got my unraid server (mostly) running and that was one of the recommendations I saw made frequently.

[–] [email protected] 6 points 9 months ago

I can promise the number of people backing up their Xbox/SNES/Sony/whatever games at the time/era of release, are a rounding error number of people who purchased at all. And even if that was the case, how are you gonna do that for the discs that have DRM? Obviously it can be cracked, but how does that help you in that specific time of need (referencing the house fire), when the tech to crack that DRM didn't even exist?

Nobody is arguing with "physical copies have better security" (digital storefronts closing, keys being revoked, etc), they're only arguing with you for pretending everyone is seemingly clairvoyant, with pools of money and compute hardware, to make backups of these things. There is no way you can possibly think that all one needed to do was "copy da files dumbass" when even the hardware to do that, didn't exist (for the public or at all), or was itself prohibitevly expensive.

[–] [email protected] 9 points 10 months ago

I know Epic gets a lot of hate, but this is definitely a possible worst case outcome. Hopefully anything but this happens instead.

[–] [email protected] 5 points 10 months ago

Unfortunately, nope.

[–] [email protected] 1 points 10 months ago

Did you by chance edit those in? I had only seen the one link about hand dryers, so either my app bugged or you edited 🤷‍♂️

view more: next ›