Kes

joined 1 year ago
[–] [email protected] 5 points 1 year ago (1 children)

Unreal Engine royalties only start after you make $1 million from a project. Even then, it's 5%, and waived for sales done on the Epic Store (whose 13% cut is almost a third of what Steam takes). If you are a small indie dev, you won't be paying Epic a dime unless you start rolling in some serious dough, and even when you do, 5% of your revenue for using one of the most powerful 3D game engines is pretty fair

[–] [email protected] 4 points 1 year ago (1 children)

Reddit's decision about 3rd party apps and API changes actually made business sense. Not only was their content being pilfered on Reddit's expense, but a decent portion of their user base were using 3rd party apps that didn't collect as much data nor serve Reddit ads like the official app. At the expense of losing a decent portion of their community, moderators, and any goodwill their userbase had towards them, Reddit now has all their mobile users on a single, add ridden app that they own and can collect as much data as they want going forward as well as ensures that they get paid for AI API usage

[–] [email protected] 9 points 1 year ago

Developers are on the hook for potentially infinite losses without gaining revenue in a per install fee system. Expenses are entirely unpredictable for developers and bad actors can run basic install scripts to cost the company a lot, so if Unity stays their current course for a few more weeks, many of the larger developers using Unity will begin switching engines even if it means delays. It's absolutely worth it for a developer to port their game over no matter the cost, because they are easily looking at no limits to their costs if they don't

[–] [email protected] 8 points 1 year ago (1 children)

Unironically this is the one area where Epic Games is absolutely in the right. They have a 12% royalty on games sold on their platform and a 5% royalty on sales over $1 million for games made with Unreal Engine, with the UE royalty being waived entirely if it's sold on the Epic Games store. They get a reasonable cut for maintaining one of the most powerful game engines and charge nearly a third of what Valve does for their storefront. If the Epic Store wasn't so dog shit, they'd be an actual competitor to Valve

[–] [email protected] 12 points 1 year ago (5 children)

They've beefed with a few other instances they tried federating with too such as Lemmy.ee and lemmy.blahaj.zone. Their user base tends to be a bit more abrasive than most Lemmy instances, making federation controversial even among similarly minded instances such as lemmy.blahaj.zone

[–] [email protected] 25 points 1 year ago (2 children)

If there's one place I'd expect to have trouble hiring, it's the Pentagon's IT team. They regularly deal with the most sensitive information about the US military, and need to have clearance to see all of it. That gives them an incredibly slim hiring pool, so it's no surprise their IT team sucks

[–] [email protected] 0 points 1 year ago (3 children)

Noise cancelling headphones don't work against babies. They are designed for cancelling ambient sound by playing frequencies to cancel out the noise, but can't predict sudden noises like children crying very well. Earplugs or earbuds do a better job at drowning those out by plugging your ears from outside noises