It's almost like our economics models with supply and demand barely work for physical products and are even worse at modelling easily reproducible digital goods
HuntressHimbo
I've done a little work on this professionally, and while I can't discuss our solution, here are some links that I turned up doing research that might be what you're looking for.
https://www.robots.ox.ac.uk/~vgg/publications/2016/Chung16a/chung16a.pdf
https://arxiv.org/abs/2008.10010
Noah Caldwell-Gervais is my go-to for just relaxing audio. He does very in depth coverage of game franchises talking about how they evolved and the ways the mechanics support the narrative or run counter to it. Very chill and hypnotizing voice
My personal favorite is from Wheel of Time
"Almost dead yesterday, maybe dead tomorrow, but alive gloriously alive today"
Another good one from the same series is "We are always more afraid than we wish to be, but we can always be braver than we expect."
I've never seen this phrase in print before and the spelling is fucking me up a bit ngl