Femtanyl - AND IM GONE
Hate
There's no spam filters that will protect you 100% from putting the same email address everywhere.
Well, you could curate your own whitelist, but that's not very practical for most use cases.
The people still choose reddit/Facebook/google. I don't know we're supposed to change that without actually removing people's freedom of choice.
In my opinion/experience, it's for a few reasons. People are marketed these centralized platforms, typically they're very/fairly simple to use, and those platforms already have an established userbase. Combined with the other factors, the userbase will keep growing, which also incentivizes Even more users to adopt the platform.
For most people, there's no incentive to use some small random forum. And these small random forums aren't typically run for profit, meaning people aren't paying for ads for their niche forum or hobby website because it's just a hobby, not a business run for profit. Whereas people will see countless ads for Instagram or TikTok. Typically, people who don't block ads, and use these sorts of media didn't care enough to bother looking for alternative platforms, they couldn't even be bothered to set up an adblocker.
most cryptos are pseudonymous. so, nobody knows who you are until you inevitably tie that pseudonym back to yourself somehow. like if you attempt to cash out, or use that pseudonym (wallet) to pay for something that could be linked to your real identity.
any benefits of this over Spicetify? does SpotX also support theming?
Ads are ads, just because it from the same ecosystem is moot.
so should Steam not have any game discovery features? Is it bad for Steam to display "trending games" because it's technically advertising them by showcasing them?
go to your library there is ads for updates for your games.
I have no problem with patch notes
I can only think of one extension that I'd really like on mobile right now (nitter redirect), but this is great for the future of Firefox
Managing a digital library is not appealing to 99% of people.
I wouldn't say that's true. Probably 99% of people who use a streaming service still manage their library on that platform in some capacity (playlists, etc.)
Now if you're talking about "owning and managing your entire library" then yeah, I'd say most people probably don't care or are too lazy to bother with it. (and I don't mean that as an insult)
Still, for people who like or listen to music that isn't included in their primary music streaming service's library, owning portions of their library will often give them the capacity to mix in the rest of their music to their platform of choice. I wouldn't say that's irrelevant when talking about streaming services. Sadly, Apple makes this process more difficult than it needs to be.
I don't think his post is meant to be hostile. It's not pointless, but it would add more of a discussion to elaborate on the topic.
On the topic of choosing to own (download (without DRM)) your music, one of the benefits is that it allows you to have all your music available in whichever music player (app/program/streaming service) you like. You can access the music while offline, without being required to pay some subscription fee. If downloading, it's generally also very easy to switch between different players if you so desire to in the future. You can control the metadata (swap album art, edit track info, etc.) You can sometimes even use owned media in tandem with streaming services to put all your media in one place within a streaming service's app/program. Usually, doing this requires less purchases/downloads to get all your media in one place, but still requires a sub.
On the topic of using Apple Music as a player.. I'm not sure if it's still this way, but you needed to use iTunes (on a PC!) to import local MP3 files to Apple Music, which, iTunes, love it or hate it, requires you to not only own a PC, but it has its limitations such as FLAC files being unsupported... That being said, Apple Music does provide a great convenience for many people and it's often cheaper than legally purchasing all of your songs. You can even add your downloaded songs from a PC (but not locally from an android device for some reason??)
I prefer to own my music. For anyone who likes the idea but doesn't know where to start, I can give some recommendations for convenience.
For music acquisition, use a legal website like Bandcamp to purchase your music, most of the money goes to Artists, compared to some other platforms. Alternatively you could pirate.. (illegal! I don't care if you pirate, but I'm not gonna write a tutorial.)
If you want to sync owned/downloaded files, use: SyncThing - free software that lets you automatically mirror file directories between your devices, syncing your libraries with no fees required. Available on Android/Win/Linux/Mac
For players, I recommend:
Android:
PowerAmp - trial & one time purchase, has theming support, massive customization options
Oto Music - lite version or one time purchase, supports downloading & embedding lyrics
PC:
MusicBee - free, has theming support, allows loading network files (local or remote)
Plenty of players available for different functional needs and/or aesthetics, but these are what I currently use.
because we all know that license agreements are a line that trojan distributors will not cross. Not malware distribution, not hacking laws, but copyright infringement. They'd never do that at all.
I believe it would be significantly easier to submit a takedown request for copyright issues, compared to reporting an app for being malicious.
Nintendo would stop them. If yuzu devs want to go to court, they can continue development.
Yuzu devs could do it anonymously, but that's gl on not doxxing yourself, at risk of lawsuit.