DankMemeMachine

joined 1 year ago
[–] [email protected] 4 points 1 year ago (1 children)

Godot has been used mainly for 2D as it didn't support 3D until fairly recently.

[–] [email protected] 16 points 1 year ago (7 children)

I hope to see a lot of the features added to Godot that Unity refugees have been requesting and working on (because, yknow, open-source) and would expect to see at least 25% Godot 25% Unity 50% Unreal in the job market. Although honestly it is more likely that Unreal takes up a larger share of the market going forward, whereas in the past it has been like 60% Unity positions and 40% Unreal positions (due to Unity use on smaller projects, indie games, and use in the VR training industry).

[–] [email protected] 46 points 1 year ago (2 children)

6 years of professional experience for me, only engine I've used.

[–] [email protected] 31 points 1 year ago

This shit is from June lol