this post was submitted on 26 Mar 2024
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Programmer Humor

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Gamedev is Easy (programming.dev)
submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]
 

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var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
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[โ€“] [email protected] 8 points 9 months ago (1 children)

EnableSpatialAudio()

I thought most games nowadays don't do any of that, because you can save that CPU time for a little big more frames.

[โ€“] [email protected] 3 points 8 months ago

Save that CPU time for Denuvo