this post was submitted on 15 Mar 2024
491 points (95.4% liked)
Technology
59287 readers
5759 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I think the question of how close does it have to be is the real question.
If I use similar lighting in my movie as was used in Citizen Kane do I owe a credit?
I suppose that really depends. Are you making a reproduction of Citizen Kane, which includes cinematographic techniques? Then that’s probably a hard “gotta get a license if it’s under copyright”. Where it gets more tricky is something like reproducing media in a particular artistic style (say, a very distinctive drawing animation style). Like realistically you shouldn’t reproduce the marquee style of a currently producing artist just because you trained a model on it (most likely from YouTube clips of it, and without paying the original creator or even the reuploader [who hopefully is doing it in fair use]). But in any case, all of the above and questions of closeness and fair use are already part of the existing copyright legal landscape. That very question of how close does it have to be is at the core of all the major song infringement court battles, and those are between two humans. Call me a Luddite, but I think a generative model should be offered far less legal protection and absolutely not more legal protection for its output than humans are.