this post was submitted on 09 Mar 2024
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[–] [email protected] 5 points 9 months ago* (last edited 9 months ago) (2 children)

Only thing I've found to really not work is head tracking. That's pretty niche though and I'm expecting someone to figure that out eventually. Almost every game ran no problem.

[–] [email protected] 3 points 9 months ago (1 children)
[–] [email protected] 2 points 9 months ago* (last edited 9 months ago)

Yep open track works but not the freetrack protocol which communicates with various games through it.

Might not be called freetrack. Was a month since I used it, and honestly I don't pay much attention to the names of stuff. But either way it isn't supported on Linux.

I fucked around with OpenTrack for days but came to no solution other than reverting to windows.

edit: yes, it's freetrack. When freetrack works I'm instantly leaving.

[–] [email protected] 3 points 9 months ago (2 children)

Like VR you mean? lol my next build is when I want to finally get into VR and try all the games I haven't been able to play yet :(

[–] [email protected] 3 points 9 months ago* (last edited 9 months ago) (3 children)

No, not VR. Headtracking. The head is tracked with something like a webcam to move the camera.

[–] [email protected] 2 points 9 months ago
[–] [email protected] 2 points 9 months ago (1 children)

Wouldn't you look away from the screen?

[–] [email protected] 2 points 9 months ago (2 children)

You calibrate it so that a small head movement translates to a large camera movement.

[–] [email protected] 2 points 9 months ago

That sounds better than the silly example I had in my head.

[–] [email protected] 2 points 9 months ago (1 children)

Yo what how long has this been a thing?!

[–] [email protected] 2 points 9 months ago (1 children)
[–] [email protected] 2 points 9 months ago

Ohhh cool!! Thanks :)

[–] [email protected] 0 points 9 months ago

Anecdotally; I am running Manjaro, with a valve index, and other than a few need-to-disconnect-and-reconnect my HMD, it's been solid and painless.