this post was submitted on 12 Feb 2024
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I don't think they had any other choice than to make the eye tracking great. They don't make GPU hardware and the hardware they do make can't possibly handle the processing power its resolution requires. Other headsets have understood this limitation and weren't trying to design an OS. Again apple has no choice here. They don't have desktop machines to provide input to the headset and they are way too far up their own ass to allow input from a PC.