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Punch me, but: "Doom Eternal."
I thought it was a guaranteed hit, but it turned out to be a really bad arena shooter where you make colorful resources shoot out of enemies and are forced to run into the middle of enemy groups, exposing yourself to attacks from all sides that don't count because you're repeating 5 kill QTEs ad nauseam - the only tactic the game allows.
Doom was great. Doom Eternal took the most obvious elements of the first and turned them up to 11 and threw out all the pacing, atmosphere, and subtle touches that made the first one work.