this post was submitted on 08 Feb 2024
180 points (95.9% liked)

Technology

60052 readers
3344 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 2 years ago
MODERATORS
 

Report: Apple is testing foldable iPhones, having the same problems as everyone else::Don't expect these clamshell-style foldables in 2024 or 2025 or maybe ever.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 10 months ago* (last edited 10 months ago) (1 children)

The only improvement I care about is bringing back physical buttons. Touch screens suck ass. I don’t give a fuck about cameras. I don’t give a fuck about folding bullshit. All I want is an interface that doesn’t blow dick. Apple is garbage along with the rest of them. Clueless fucking morons.

[–] [email protected] 0 points 10 months ago (2 children)

Most of the buyers think that touchscreens are very future and normal buttons are very past, because touchscreens are like magic, look! And because everybody uses them. And because more pixels. And because they don't have to reliably enter text most of the time. Especially not looking at the phone.

I think it all still gets down to people poking screens with their fingers thinking it looks smarter and more elegant (LOL). It has a lot to do with how it looks for others.

[–] [email protected] 6 points 10 months ago (1 children)

It’s more the fact that hardware buttons take away from screen real estate. Yeah, the touch method kinda sucks, but when you’re done with the keyboard it poofs away into more screen.

If you try to put a keyboard on a recent phone for example, and you don’t try to minimize it into oblivion, you’re losing about 4/5ths of the screen. That isn’t a crazy amount, but when you’re playing a game or watching a video, that loses out on quite a bit of space.

Not to mention the aspect ratio would be off for so many things.

[–] [email protected] 1 points 10 months ago

That's what I said in other words - it's for people for whom bigger display is more important than input.

Sad that Jolla's thing with "the other half" didn't take off. Or some other standard way to extend these things.

[–] [email protected] 2 points 10 months ago (2 children)

I remember hearing something a few years ago about some companies working on better tactile feedback on touch screen buttons, making them more "clicky" and feeling more like real physical buttons. Sounded complicated and I don't think anyone really did anything with it except for Samsung making the home button super clicky on my old Galaxy. I wonder if that will ever resurface, it seemed like a good compromise for folks who wanted real buttons.

[–] [email protected] 2 points 10 months ago (1 children)

Nope. It’s still a touch screen. The issue isn’t tactile feedback or a lack of it because with touch screens you can miss the button you’re trying to hit.

A miss is still a miss regardless of the touch screen vibrating or whatever the hell it’s doing to give you “tactile feedback”.

Nothing will change how shitty touch screens are and how easy it is to fat finger. I never had any of these problems on my old phone that had a physical keyboard.

[–] [email protected] 1 points 10 months ago

My fingers are not very precise, and also sweaty very often. When they are sweaty, I basically use touchscreens only if I absolutely have to. Sweaty fingers are an inconvenience with everything, but they weren't a practical problem with normal buttons.

[–] [email protected] 1 points 10 months ago

It's not about feedback only, also clear tactile button separation, not registering touches.

Repurposable physical buttons - maybe.

The more expensive way is with them being transparent and having their own small displays or being above the matrix, and has some similarities with what you say, the less expensive way is like Sony controllers.

BTW, PSP Slim was the most usable pocket computer I've touched. Text input was slow, but compared to touchscreens - more comfortable.