this post was submitted on 31 Jan 2024
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Apple Vision Pro review: magic, until it’s not::There’s a lot of pressure on the new Apple Vision Pro headset, which starts at $3,499 and marks the beginning of something called “spatial computing.” The ambition is enormous, but the Vision Pro also represents a series of really big tradeoffs.

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[–] [email protected] 15 points 9 months ago* (last edited 9 months ago) (1 children)

I have a Valve Index and the Vision Pro seems like a downgrade in many ways, at least for gaming. It doesn't even have controllers, so almost all games won't even be possible to play.

[–] [email protected] 11 points 9 months ago (1 children)

Plus you're locked into Mac only ecosystem. Even if controllers get made later, you can only play what works on iPads or screen sharing with your Mac.

Hand tracking sounds cool, but how he explained it in the review it's not as useful as the Index's hand controller because you have to always have your hands in sight. And random movements make things happen you don't mean to happen.

This definitely isn't like the iPhone launch.

[–] [email protected] 1 points 9 months ago* (last edited 9 months ago)

You don't need to have your hands in sight, they need to be in sight of the hand sensing cameras. He specifically said you don't need to raise your hands up to use them and that it's a quite wide field of view.