this post was submitted on 25 Jan 2024
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I have a similar device for my PC. It enables me to use my joystick on a game that won’t allow it because I also use a G13 game pad. Using the device makes it possible to fly in a game that I wouldn’t otherwise be able to. The issue is that the device also can abuse aim-assist on PC and others. I’ve tried it out, it’s almost a no-recoil, no bullet deviation, soft aimbot. I can tell most top players are using one because their guns are laser beams compared to everyone else. In a 32 player match at least 2-4 people on each side are using one. All the same scores, all the same guns and play style. I don’t see how they don’t get bored with it. When I used it the thrill of an earned victory was gone. Didn’t like it at all.
i enjoy a good aim assist for a game that is played best with a controller (i'd like one for skywalker saga for example). but having aim assist when playing competitively on pc, it just doesn't feel earned in a way.
and outright banning any use of these devices makes me want a console even less.
making the game fair for everyone requires either aimbot on controller and none on mouse or no crossplay at all, but i still dont like banning input methods.
another solution would probably be to limit aimbot to casual titles, and whoever really wants to get competitive just has to buy a mouse.
halo music intensifies
A mouse is far cheaper than these controller emulators.
I use similar software on PC solely because it allows independent remapping of Xbox Elite controller paddles. That is, I can map them to key presses directly instead of mapping them to another button on the controller. Previously I had to map another controller button to a key and then remap the paddle to that button.
But it also happens to use a virtual controller driver that can be used with the mouse and also abuse aim assist. And thus was hit with some anti-cheat blocks recently. So now unless I want to uninstall and reinstall that software between certain games I can't play some at all.
Edit: the software I was using was ReWASD. Turns out both Microsoft's official app and Steam's Big Picture Mode controller settings now do about 80-95% respectively of what I need from remapping software. (Microsoft's implementation of Shift buttons is incomplete and theirs doesn't work over Bluetooth. The MS app also doesn't allow you to map different keys contextually -- for long presses, double presses, etc)