this post was submitted on 11 Jan 2024
181 points (91.3% liked)

Technology

59347 readers
4956 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
 

Jeffrey Katzenberg: AI Will Take 90% of Artist Jobs on Animated Films In Just Three Years::Former DreamWorks Animation CEO Jeffrey Katzenberg said AI will take 90 percent of the artist jobs on animated movies within three years.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 11 points 10 months ago* (last edited 10 months ago) (3 children)

seems like is just a matter of time for the techbros to perfect these tools

Techbros don't understand art and they are never going to figure it out. These tools will be perfected by artists who choose to embrace them.

Anyone who doesn't embrace it... yeah those people are in trouble. AI can already do this:

Nobody is going to pay wardrobe, make up, set design, special effects (oh, and not to mention a child. Man are they a headache to work with on a photo set) to create something like that now hat it's possible to do it quickly and cheaply.

The tech isn't there yet, but it will be soon. In particular when AI is combined with software like RenderMan which is the current state of the art in photorealistic computer generated graphics. Tom Cruise didn't fly a jet in Top Gun Mavericks - they rendered all of that in RenderMan.

[–] [email protected] 25 points 10 months ago (1 children)

It's just so wonderful that we decided that what we really needed to automate away was the creative work people were doing.

Truly a phenomenal turning point.

[–] [email protected] 10 points 10 months ago (1 children)

I mean, we didn't choose it directly - it just turns out that's what AI seems to be really good at. Companies firing people because it is 'cheaper' this way(despite the fact, that the tech is still not perfect), is another story tho.

[–] [email protected] 6 points 10 months ago (1 children)

Is it what AI is good at, or is it just that the image generation stuff is where the focus has been because it's more accessible to non-tech literate?

[–] [email protected] 4 points 10 months ago

Interesting thought, maybe it's a mix of both of those factors? I mean, I remember using AI to work with images a few years back when I was still studying. It was mostly detection and segmentation though. But generation seems like a natural next step.

But definitely improving image generation doesn't suffer a lack of funding and resources nowadays.

[–] [email protected] 6 points 10 months ago

You are right in saying that all studios who can work for less money will do. That is the scary part for thousands of people working in animation and film.

Tech people doesn't know about art, well I'm not sure, but that is irrelevant as AI are trained on existing top of the line art made by the best artistis in the world.

On the renderman subject, that is not correct. Renderman is a render engine for 3d softwares. AI doesn't need a render engine at all as it produces images by itself. And for movies like topgun a number of different engines are used, renderman, vray, Arnold, redshift, unreal, etc.

[–] [email protected] 1 points 10 months ago

You wouldn't use renderman when ai can just spit out something that looks like it was rendered with renderman