this post was submitted on 21 Nov 2023
367 points (96.9% liked)
Technology
59174 readers
2122 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
paying studios a massive amount to release games *exclusively* on their platform
Hate the studios then, no one forced them to sell on EGS but it looks like guaranteed income and bigger share of sales in exchange for timed exclusivity is a good deal compared taking a chance to have more sales on Steam... One in the hand beats two in the bush, you know?
They tried to entice gamers by giving them free copies of these games. They never, not once, tried to improve the quality of their application or give basic features that Steam has had for literally a decade.
Cut the crap, they have most of Steam's actually useful features now, keep your opinion to yourself if you can only base it on your experience from years ago.
They don't actually care about customer satisfaction or good quality of service.
Valve doesn't either unless they're legally forced to.
They went on a stupid spree of buying game studios and basically killing them, just like EA used to do.
Eh... Valve does that too? Tons of devs see their creativity become useless when their studio gets bought by the big unorganized mess that is Valve. They release one game they were already working on and that's the end of it.
but when they bought it they were like "FUCK LINUX" and literally *removed* the existing Linux-native version of Rocket League
Oh no, they didn't want to waste resources maintaining a version of the game that less than 1% of players were playing on 😢 How dare they make a good business decision.
Being good to your customer categorically *is not* just giving away free shit.
They're spending what would have otherwise been their marketing budget and it works, proof is you're talking about it and that's still publicity.
I will *never* forgive them for killing bandcamp. The *last* place you could make sure a musician got 100% of the proceeds of buying their music (as opposed to Spotify which pays... $0.003 cents per stream.
Funny how you care about proceeds split for musicians but you never mentioned that they take half the proceeds on games that Valve takes...
They've always been a shitty company who cared about money first
Yeah so... That's what companies do, welcome to the real world kiddo, the alternatives are no different.
As if valve and gog don't exist.
And you think they don't care about money???
No, I think they care about customers enough for us to not be troubled about their "ulterior" intentions.