this post was submitted on 22 Feb 2025
204 points (97.7% liked)
Technology
63134 readers
3278 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each other!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
- Accounts 7 days and younger will have their posts automatically removed.
Approved Bots
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Technically, the Raster Operations Pipeline is the entire process of actually rendering a frame, or, contextually and depending on what precise terminology is being used by what company for which architecture, it may only refer to the final stages of actually rendering the frame.
Raster Operations Pipeline is the process, the systematized flow of different stages of rendering, the verb or action that the physical Raster Output Processors actually perform. EDIT: Or perform a part of, a stage of.
In this case, the Raster Operations Pipeline is hampered by the GPU missing 8 out of 176 Raster Output Processors.
Ie, its missing an amount of discrete physical components from the GPU board, and thus is less performant at actually rendering the Raster Operations Pipeline.
Nvidia is ... pretty much very obviously at this point going out of its way to make the terminogy around its GPUs as confusing as possible, so that they can more easily do the equivalent of Star Trek esque technobabble to waive away and dismiss anyone who tries to actually dive in and understand what they're actually doing.