this post was submitted on 05 Sep 2024
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Why resort to an expensive decentralized mechanism when we already have a client-server model? We can just implement rate-limiting on the server.
Can't this simply be circumvented by the attackers operating several Lemmy servers of their own? That way they can pump as many messages into the network as they want. But with PoW the network would only accept the messages work was done for.
Rate-limiting could also be applied at the federation level, but I'm less sure of what the implementation would look like. Requiring filters on a per-account basis might be resource intensive.