this post was submitted on 30 Aug 2024
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[–] [email protected] 30 points 2 months ago* (last edited 2 months ago) (3 children)

> Nat 20
> The spell fails anyway because (a) congenital disabilities aren't wounds and (b) crits only apply to attacks to begin with

[–] [email protected] 14 points 2 months ago

I've seen many a game have a "absolute success/failure" rule.

Makes for good stories usually.

[–] [email protected] 6 points 2 months ago

Also no healing spell requires an attack roll. In 3rd edition there were some spells that were Save (Harmless) that you could choose to try to make a saving throw to resist them. Once I was playing an Athar who would resist any spell granted by a deity but it was me rolling the dice not the caster.

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

The mechanics of the game allow this to work but that doesn't mean anyone has to want to play with you.