this post was submitted on 27 Aug 2024
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[–] [email protected] 6 points 2 months ago (2 children)

For end users, sure. It's specifically designed as a lower level interface that's harder for developers to implement.

[–] [email protected] 7 points 2 months ago

Windows users use DXVK to boost framerates, it was the solution for making Elden Ring playable it’s first month

I would say at that point the cost/reward is worth it

[–] [email protected] 1 points 2 months ago

True, though for most game/graphics developers you're never interfacing directly with the graphics API, you'll let your chosen engine/library do the heavy lifting.

It does have the downsides of increasing the barrier to entry for custom/bespoke engines but those edge cases seem to be covered well by DXVK.