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"Spectacle Fighter".
In the late aughts, game critic Ben "Yathzee" Croshaw came up with that term to describe games like Bayonetta and Devil May Cry, beat-em-up type games where the point is less "can you get through" and more "how high can you get that combo meter? How COOL can you make yourself look while beating up all these fodder enemies?"
A few years later the industry coalesced on an agreed-upon term for this subgenre -- And called it "Character Action".
Yathzee has just accepted defeat and uses the term everyone uses, he has to, he works in games media.
I refuse. Character Action is a dumb, DUMB term because every action game is a character action game, because there is ACTION and CHARACTERS in all of them.
Whereas "Spectacle Fighter" was perfectly descriptive of just WHAT made those games special. You are FIGHTING, and the objective is to LOOK SPECTACULAR.
If that's not the perfect descriptor for God Hand, I don't know what is.
Also where the fuck is a God Hand remaster/sequel while we're on the subject?
Oh man I emulated that a while back and it was good while I could get it to work, but yeah let's get a remaster and a PC port