this post was submitted on 10 Aug 2024
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Privacy
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Isn't it? Maybe I'm misunderstanding something, so let's start from the definition. PFS is when future joined users can't read messages sent before they have joined, right?
In that case, it is not just implemented, but cannot be avoided and is a major hassle to deal with. In my understanding when someone joins, all members start a new olm session, meaning they now encrypt future messages with a new key. The old keys are not being sent to the joined users, not even if the room has been set up to allow reading history, and this results in them only seeing undecryptable messages, and all the metadata you're taking about (except when the client hides these to reduce new user's confusion).
Former keys are not shared among clients for now because there's no mechanism (for now, but this is planned) to verify that a new member is actually a legit member, not just someone popped in by the server admin by DB editing or whatever.
Earlier there was a workaround mechanism, where with element clients, when you have invited someone, your client has sent keys to all the previous messages which it had, to the invited user. That was not (yet?) reimplemented in their new crypto library, but apparently they're working on it.
But the point is, that afaik PFS is on and cannot be disabled for encrypted rooms, new rooms are encrypted by default, you have to toggle that off by yourself if you don't want it, and it can't be toggled off after room creation.
That's right. I don't think that'll ever change, but it's for sure that it'll not change for a long time, because fundamental changes would be needed.
But! For when that is a concern, you are not entirely unprotected. For example you can set up a room to never federate, or only federate with specific homeservers. If your group runs their own, on owned real hardware, information can't really leak from your control.
In my experience, room encryption is opt-in and permanent for a room.
Indeed.
It is optional, but enabled by default when you create a room, at least in the element clients.