this post was submitted on 17 Jul 2024
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[–] [email protected] 8 points 5 months ago (2 children)

Letting your employees work on what they like doesn't seem like the worst thing. It might hurt game profits but seems much nicer for the workers.

[–] [email protected] 3 points 5 months ago

I’d personally take that over being forced to work on something like ‘The Dragonfly Project (Google).’ Most company cultures are so focused around ensuring a high return for the investors that employee happiness and morals seem like an afterthought. It was nice reading about a company letting their employees do what they love rather than micromanaging them.

[–] [email protected] -1 points 5 months ago

It is, but when nothing being done, no goals are being met, it would seem like a dead end job. Sure the pay is great, but you are just spinning wheels.

It also builds distrust in your fans, there’s literally memes about valve not counting to 3.