this post was submitted on 03 May 2024
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While accessibility always is nice, games are a kind of art, and art is not always for everyone.
Some games are made to be hard and even impossible to beat (Tetris till recently), so asking them for an easy mode is not unlike asking Rolex for a 10$ series, which would ultimately tarnish the brand's name.
that's fair but it suggests that the games for which difficulty is a key feature are not the ones with grand storytelling/visuals/music/diegesis, in which case it makes perfect sense for souls likes to have easy modes