this post was submitted on 29 Apr 2024
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[–] [email protected] 20 points 6 months ago (2 children)

Some background on me, I'm a IT geek, I love technology, I love VR, not a huge fan of apple. I couldn't understand the use case for the Vision Pro, especially given battery life and other odd little limitations. The hardware sounded absolutely amazing, some incredible features, but Apple really wanted to distance the headset from VR, and instead was pushing this weird idea that you'd just sit and use the head in an Augmented Reality style interface for their eco system. Imagine wearing this thing during your child's first birthday in order to capture a 3d video.

It's a shame, but it's a solution looking for a problem. If they would have leaned hard into the incredible hardware to be a killer VR headset too, that may have helped a little bit. But as everyone else is saying.... I'm not surprised by this outcome.

[–] [email protected] 16 points 6 months ago

it's a solution looking for a problem.

That's basically the story of Apple in the last decade or so. They create a "solution", realize it doesn't actually solve anything, and then they break some other things to make their solution actually work.

So I'm anticipating that the next iPhone won't have a screen unless viewed through a Vision Pro.

[–] [email protected] 4 points 6 months ago

If there was shit to do, even first gen trash would have kept the hard core "gamer" but it was a tech demo. There are a few experiences that are pretty decent and i don't think they would work in apple's so you are stuck doing apple shit with a fucking goggles.

One day...