this post was submitted on 06 Apr 2024
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Today I Learned

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Then, responding to those who have said he’s “only doing this for the money", Szymanski tweeted: “Yes, no fucking shit. I make games for a living. If I didn't want to earn money from them I wouldn't charge money for them.”

The game follows the premise of being trapped in an underwater submarine out of necessity to capture deep pictures.

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[–] [email protected] 12 points 7 months ago

Consumers these days have so much entitlement. I understand not wanting to be tricked with advertising or wanting a safe product, without toxic chemicals or whatnot.

But at the end of the day, assuming that's the case, someone should be able to make whatever they want and charge whatever they want. If no one buys it, they're a bad business person. The end. But lately I've seen so many people doing things like starting witch hunts to go after makers of something they don't like. Or trying to strongarm a company into changing a product by holding their reputation for ransom. Or deciding as a community on an idealized business model and punishing companies that don't use it.

And the gaming community is the worst of them. Like if you don't like multiplayer games, fine. Don't shit on a game for like 5 paragraphs just to finally say, "See? RDR2 did just fine, we should be making single player games. Anyway I didn't actually play this and neither should you. 0/5 stars."

Like bro, this team worked really hard to make a game they believed in. They didn't have to run it by you. If you don't like it play something else. But people will claim you have no right to have created what you did, the audacity that you thought you could is appalling, and frankly... You're an immoral person to work for money. Like damn guys, chill. Nobody has to make you games. I don't go see Starry Night and write a letter to Van Gogh's estate like, "I'm not a fan of blue"